





By fourth grade, I became a junior writer for a local magazine, Gladwyne Living, where I started and ran my own column, “Kids2Kids.” I churned out 2D puzzles – mazes, logic puzzles, cryptograms – every month for my community to enjoy.
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My passion quickly became three-dimensional. To my parents’ chagrin, the dining room table became a workshop scattered with scrap plastics, saws, and screws as I began to craft a portfolio of complex Rubik’s Cube-esque twisting puzzles with uniquely-functional mechanisms. What I discovered was that the real puzzle lies in the process of creation.
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I am now grateful to take on new puzzles every day as an Integrated Digital Media major at New York University's Tandon School of Engineering, where I have built a toolkit from novel media such as 3D printing, laser cutting, injection molding, microcontrolling, input sensing, and all sorts of creative coding – videogame design, web design, Arduino, etc.
From custom laser-cut boardgames to Arduino-powered six-foot robotic tentacle arms, I make and tackle puzzles every day, documenting the process and results on this website. Please feel free to take a gander!
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